The First Berserker: Khazan - Uma visão geral
The First Berserker: Khazan - Uma visão geral
Blog Article
General Khazan is a little like Guts, actually—at least in the fact that he says very little—and this is a revenge story after all. It's got some fun twists and turns, and I'm sure it'll be enjoyable for Dungeon Fighter Online fans, but Khazan is too damn flat and unexpressive as a protagonist for me.
Novo soulslike, Khazan reúne elementos que deram certo na categoria e faz seu próprio suco — e 1 suco bem Porreiro de modo a se repetir
A gameplay parece amplamente a por Nioh, ao ponto de quase parecer um sucessor espiritual do jogo. Khazan tem entrada a 3 MODELOS de armas: lança, espada Enorme e empunhadura dupla usando espada e machado, usando cada uma dessas armas tendo sua própria própria árvore do habilidades onde este jogador consegue montar builds completamente variados para o exatamente Género do arma.
Acompanho anime a partir de criancinha e é 1 sonho realizado trabalhar usando duas DE maiores paixões da minha vida.
The First Berserker: Khazan Despite somewhat samey missions and a flat protagonist, Khazan's combat and boss design are some of the best I've seen in a soulslike.
Quem gosta de 1 souslike Muito mais “tradicional” provavelmente não vai apreciar tanto este fato de qual nãeste há um Bastante mapa interconectado de modo a explorar.
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Não sei se isso foi por questão intencional por design ou resultado do 1 erro, mas tenho a impressãeste de de que muitos vãeste chegar nesse ponto da aventura e se sentir frustrados pela “surpresa” The First Berserker: Khazan qual o estúdio preparou — porém vale a pena insistir um pouco para atravessar dela.
Esses problemas de balanceamento impactaram demasiado negativamente na minha gameplay, felizmente sãeste coisas simples por se resolver com um patch futuramente, contudo Teimavive aqui o sinal de que certas partes do jogo nãeste parecem justas utilizando o jogador.
If you're still unsure whether to pick this up, one thing I will say is the game has a very poor intro in terms of showcasing its best qualities. If in doubt, try out the demo (if it remains available up to release) and get to the Blade Phantom boss after the first couple of missions—this is the point where you'll get a sense of what it's really about and it'll all click into place if it's going to.
Khazan's chance for revenge comes when he's freed and possessed by a netherworld spirit called the Blade Phantom (again, anime). For all you Elden Ring fans, this edgy ghost is voiced by Anthony Howell of Margit/Morgott fame, and yes, it is amazing having the Fell Omen pop up and tell you how much you suck when a boss flattens you.
After all, Khazan has some real difficulty spikes. Especially when it wants you to engage with a new system, such as dodging and dealing with status effects, or proper parrying. Besides simple timed-deflections, Khazan uses the red unblockable attacks from Sekiro, but here you can actually parry them with a counterattack to deal massive stamina damage, provided you're willing to take a risk on tricky timing.
Another way Khazan encourages these experiments is with pelo respec costs for skills. If something isn't working, change your entire build right outside the boss door.
You might think that's a weird criticism considering the genre—there are more important considerations than story—but that tale is front and centre in this game and far more prominent than in your regular soulslike.